Ty's Humakt Myth

Ty

God Humakt
Stage 1: Order Sinks into solitude at the gate of introspection
Stage 2: Crisis H. returns with death, resolves to use it wisely, but Eurmal steals it for Orlanth
Stage 3: Pattern That theft was kinstrife, so H. severs kinship. Orlanth kills Yelm and the world goes dark.
Stage 4: Climax Orlanth defies Humakt’s order to obey him and follow the code of the sword, so he kills him, but then allows him the chance to recover his honour
Stage 5: Innovation Kill oathbreaker feat
4 Helpers: Orlanth, Eurmal, Zombie, 1st Mortal
God’s Value: Pure Dedication
Clan Value: Clan is Ambitious
God’s Ability: Stern Demeanour
Character’s Abilit: Carousing
Social Consequence: Everyone fears you
Contrasting Rune:
Death vs. Life: conflict with other character’s Life Rune;, conflict with some parts of the character’s own Earth rune; Truth vs. Illusion: conflict with other characters’ Illusion Runes
Ritual Foe: Undead

Ty's Humakt Myth

Glorantha & Heroquest 2.0 @ Toronto Area Gamers ErikWeissengruber